package com.model.speelveld.monsters;

import com.model.speelveld.GameModel;
import com.model.speelveld.Level;
import com.view.speelveld.GameView;

public class SlowMonster extends Monster {

	private final int SPEED = 3;
	
	
	public SlowMonster(int level, GameView gv, Level map, GameModel gm) {
		super(level, gv, map, gm ,50, 100 ,200);
		setSpeed(1500);
		
	}
	
}
